
Easy mode lowers the difficulty of the game and changes the player's default weapon to the Heavy Machine Gun (that, like the pistol it replaces, has infinite ammo) however, the game ends just before the fifth and final mission. There are now two modes of play the player can choose from right at the beginning: Easy and Hard. However, the game roughly takes place before Metal Slug 4 and 5. Rather than repeating the previous games' events of the Martians breaking the alliance and the Rebels assisting the player in turn, the player now teams up with the Rebels and Martians to combat an even greater threat. Metal Slug 6 returns to the Rebel-Martian alliance featured in Metal Slugs 2, X, and 3, but on a much broader scale. With their newly furnished weapons in hand, this new team began their parachute drop into hell. It will be my honor if I can be of assistance to all of you." "It's not that we don't trust the four of you," the commander spoke, "but word from the top dictates that you'll be working with these two private contractors for this operation." They stood face to face with two new but yet somehow familiar faces ready to join their team. Only moments away from deployment, no one attempted to voice their opinions. Marco and Tarma from PF Squad and Eri and Fio from S.P.A.R.R.O.W.S. Yet there were still doubts: General Morden's was nowhere to be seen, the objectives of the group were unclear, and whether this group was in fact Morden's army remained inconclusive.Īlthough it was concluded that this could not be a military group by any standard, those at HQ, particular sensitive to anything concerning Morden, however, quickly summoned the usual four:

Fortunately, there have been no reports of damage or injury, but once can help feeling the mars people, maybe even Morden, is behind all this.Īnd finally intelligence officers acquired conclusive proof:Ī group resembling Morden's army had his themselves in a mountainous region and was gathering weapons and building installations.

Recent intel includes testimonials from people who have seen UFOs, aliens, and giant creatures. But the frequent chatter of late intercepted by the expanded and consolidated Intelligence Agency suggests this peace will not last long. But his whereabouts still remain unknown.īut even after with the remnants of Morden's army neutralized, our heroes' requests for discharge from the service were still refused.įor a brief moment, there was peace. Morden's third attempt at world conquest was over. The game also introduces new Slugs like the Donkey Slug.The story listed on the Metal Slug Anniversary site is as follows:Ī farewell to arms―it was all supposed to have finished with that final battle. Easy lowers the game difficulty and gives the player a Heavy Machine Gun when starting a new life, but ends the game before the final mission. Players can now choose from two different difficulty levels from the start Easy and Hard. All stored weapons are still lost upon death. MS6 also introduces the ability to hold two weapons additionally, players can switch back to the handgun in order to preserve ammo. Clark: Special melee "Argentine Backbreaker" that grants temporary invincibility upon successful use.Ralf: Can survive one non-environmental attack per life, special melee "Vulcan Punch," melee can damage vehicles, 50% less ammo from weapon pickups.Eri: Gains double ammo from grenade pickups, grenades can be aimed in eight directions.Fio: Gains 50% more ammo from weapon pickups, start each new life with Heavy Machine Gun.Tarma: Slugs can take more damage, aim fixes while firing in a Slug.Marco: Basic Handgun deals more damage.The Ikari Warriors, along with the four Metal Slug regulars, each have unique abilities that players can take advantage of: Metal Slug 6 introduces two new characters: Ralf Jones and Clark Steel. This time around, the history is much deeper than previous installations players must join forces with both the Martians and the Rebel forces as a much bigger threat appear.

The game once again features the Rebel-Martian alliance as seen in previous games.
#METAL SLUG 6 PS2 PSP#
The console version was never released outside of Japan, but a direct port of the arcade version can also be found on Metal Slug Anthology for the PS2, PSP and Nintendo Wii.

Released in 2006, Metal Slug 6 was developed for the Sammy Atomiswave arcade platform and was later ported to the PlayStation 2.
